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	<title>Comments on: Admirals Ries and Trout and the new positioning</title>
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	<link>http://cultureby.com/2007/06/dynamic-positio.html</link>
	<description>This Blog Sits At the Intersection of Anthropology and Economics</description>
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		<title>By: secret asian man</title>
		<link>http://cultureby.com/2007/06/dynamic-positio.html/comment-page-1#comment-2856</link>
		<dc:creator>secret asian man</dc:creator>
		<pubDate>Sat, 28 Jul 2007 12:38:25 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_culture/?p=460#comment-2856</guid>
		<description>I&#039;m shocked I&#039;m the first to say this but:
The F16 is an Air Force aircraft.  It&#039;s incapable of landing on carriers.
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		<content:encoded><![CDATA[<p>I&#8217;m shocked I&#8217;m the first to say this but:</p>
<p>The F16 is an Air Force aircraft.  It&#8217;s incapable of landing on carriers.</p>
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		<title>By: Anthrodiva</title>
		<link>http://cultureby.com/2007/06/dynamic-positio.html/comment-page-1#comment-2855</link>
		<dc:creator>Anthrodiva</dc:creator>
		<pubDate>Sun, 24 Jun 2007 12:51:14 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_culture/?p=460#comment-2855</guid>
		<description>Funny you should mention Kathy Griffin (and not for the first time) as I have been immersed in her life lately thanks to Bravo. One thing you did not mention about positioning (but which was implicit) was that we can rethink the longevity of projects. No longer must television narratives be conceived as something that must last 30 years (like soap operas).
&#039;House&#039; can just tell an arc of the story through one personality&#039;s lens, before scrapping it for a new show, storyline, what-have-you through another character, much like spinoffs do. See Gray&#039;s Anatomy.
Or the longevity can take place in different settings. The &#039;Frasier&#039; character was played by Kelsey Grammer for over 20 years in (I believe) three different shows. Even today, the brand of &#039;Frasier&#039; goes on - yesterday at the movies I heard &#039;him&#039; voicing over an extended Hyundai brand positioning ad in which Hyundai was touted as being &#039;smart&#039;. Since I have no idea how smart Grammer must be (except to cling to and milk this character, meanwhile having a  taste for strippers) I must assume that Hyundai is like &#039;Frasier&#039;!
</description>
		<content:encoded><![CDATA[<p>Funny you should mention Kathy Griffin (and not for the first time) as I have been immersed in her life lately thanks to Bravo. One thing you did not mention about positioning (but which was implicit) was that we can rethink the longevity of projects. No longer must television narratives be conceived as something that must last 30 years (like soap operas).</p>
<p>&#8216;House&#8217; can just tell an arc of the story through one personality&#8217;s lens, before scrapping it for a new show, storyline, what-have-you through another character, much like spinoffs do. See Gray&#8217;s Anatomy.</p>
<p>Or the longevity can take place in different settings. The &#8216;Frasier&#8217; character was played by Kelsey Grammer for over 20 years in (I believe) three different shows. Even today, the brand of &#8216;Frasier&#8217; goes on &#8211; yesterday at the movies I heard &#8216;him&#8217; voicing over an extended Hyundai brand positioning ad in which Hyundai was touted as being &#8216;smart&#8217;. Since I have no idea how smart Grammer must be (except to cling to and milk this character, meanwhile having a  taste for strippers) I must assume that Hyundai is like &#8216;Frasier&#8217;!</p>
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		<title>By: steve</title>
		<link>http://cultureby.com/2007/06/dynamic-positio.html/comment-page-1#comment-2854</link>
		<dc:creator>steve</dc:creator>
		<pubDate>Sat, 23 Jun 2007 20:13:54 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_culture/?p=460#comment-2854</guid>
		<description>A few thoughts here:
1) Since positioning is a relative concept, having to do with &quot;distances&quot; between a given offering, rival offerings, and customer preferences, a shifting environment may not force much repositioning if it affects everybody about the same amount. For example, if demands for luxury in hotel rooms go up as people&#039;s houses get nicer and more decorated, that affects all hotels in pretty much the same way, and the direction to go is pretty obvious: spiff up! On the other hand, if the shifting environment is moving in different directions at the same time, all bets may be off, and you may have to replot your improvement vector frequently and alertly.
2) The above exogenous shifts should be distinguished from endogenous instability created by the success of a position itself, a la Kathy Griffin. The latter don&#039;t really have to do with positioning strategy per se, but with positioning tactical feasibility--you may know where you want to be, but you can&#039;t figure out how to stay there. If you decide that you can&#039;t stay there, then you&#039;re forced to make a strategic repositioning.
All offerings that attract customers by being marginal, &quot;alternative,&quot; etc. face this issue if they get any kind of traction. Too much success destroys their marginality, requiring either a) that they take preemptive steps to limit their success (e.g., rock bands insulting fans or creating less-accessible music) in the hope of stability or b) that they broaden and strengthen their offering to transcend their marginal niche and reconceptualize themselves as &quot;mainstream.&quot; Honda and Toyota pulled off the latter feat in the US auto market.
3) Multivalence--Grant&#039;s talked about this a lot. Maybe you don&#039;t want a position that looks like a point in space, but you want to be like a cloud or a set of discrete points simultaneously. We&#039;ve hashed that one over quite a bit on previous posts.
4) There may be saturation problems. If the BMW accelerates faster than the Mercedes, it will seem (and be) sportier. But if the Mercedes can do 0-60 in 2 seconds and BMW can do it in 1 second, that difference may no longer signify much to the buyer, since either level of acceleration is sufficient to blow the doors off all the other traffic (and even to merge onto the I-75 in Dallas). So that&#039;s another source of instability for positioning strategy.
5) Don&#039;t land F-16s on carriers. No hook to catch the arrester wires, landing gear not suitable for the shock of carrier landings. Probable result: big splat followed by skidding off the end of the deck, drowning, and other unpleasantries. (Sorry--couldn&#039;t resist.)
</description>
		<content:encoded><![CDATA[<p>A few thoughts here:</p>
<p>1) Since positioning is a relative concept, having to do with &#8220;distances&#8221; between a given offering, rival offerings, and customer preferences, a shifting environment may not force much repositioning if it affects everybody about the same amount. For example, if demands for luxury in hotel rooms go up as people&#8217;s houses get nicer and more decorated, that affects all hotels in pretty much the same way, and the direction to go is pretty obvious: spiff up! On the other hand, if the shifting environment is moving in different directions at the same time, all bets may be off, and you may have to replot your improvement vector frequently and alertly.</p>
<p>2) The above exogenous shifts should be distinguished from endogenous instability created by the success of a position itself, a la Kathy Griffin. The latter don&#8217;t really have to do with positioning strategy per se, but with positioning tactical feasibility&#8211;you may know where you want to be, but you can&#8217;t figure out how to stay there. If you decide that you can&#8217;t stay there, then you&#8217;re forced to make a strategic repositioning.</p>
<p>All offerings that attract customers by being marginal, &#8220;alternative,&#8221; etc. face this issue if they get any kind of traction. Too much success destroys their marginality, requiring either a) that they take preemptive steps to limit their success (e.g., rock bands insulting fans or creating less-accessible music) in the hope of stability or b) that they broaden and strengthen their offering to transcend their marginal niche and reconceptualize themselves as &#8220;mainstream.&#8221; Honda and Toyota pulled off the latter feat in the US auto market.</p>
<p>3) Multivalence&#8211;Grant&#8217;s talked about this a lot. Maybe you don&#8217;t want a position that looks like a point in space, but you want to be like a cloud or a set of discrete points simultaneously. We&#8217;ve hashed that one over quite a bit on previous posts.</p>
<p>4) There may be saturation problems. If the BMW accelerates faster than the Mercedes, it will seem (and be) sportier. But if the Mercedes can do 0-60 in 2 seconds and BMW can do it in 1 second, that difference may no longer signify much to the buyer, since either level of acceleration is sufficient to blow the doors off all the other traffic (and even to merge onto the I-75 in Dallas). So that&#8217;s another source of instability for positioning strategy.</p>
<p>5) Don&#8217;t land F-16s on carriers. No hook to catch the arrester wires, landing gear not suitable for the shock of carrier landings. Probable result: big splat followed by skidding off the end of the deck, drowning, and other unpleasantries. (Sorry&#8211;couldn&#8217;t resist.)</p>
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		<title>By: House Fan</title>
		<link>http://cultureby.com/2007/06/dynamic-positio.html/comment-page-1#comment-2853</link>
		<dc:creator>House Fan</dc:creator>
		<pubDate>Sat, 23 Jun 2007 14:00:43 +0000</pubDate>
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		<description>I think you may be wrong about House, MD tho&#039; only time will tell.  There are so many episodes where the deep humanity of the character is portrayed against his will: My favorite being the episode where a &#039;fetus&#039; he wanted to abort to save the mother&#039;s life reached out and touched his hand during surgery to correct it&#039;s problems before birth.  House was absolutely mezmerized (as so beautifully portrayed by Hugh Laurie) and at the end of the show, we see House, settling down on the sofa for a night of lonely television, absent mindedly rubbing together the fingers touched by the little person he now can&#039;t stop calling a &#039;baby&#039;.  His problems with depression and pain and loneliness touch many fans of the show to the heart who can see beneath the roughness of his outer character.
</description>
		<content:encoded><![CDATA[<p>I think you may be wrong about House, MD tho&#8217; only time will tell.  There are so many episodes where the deep humanity of the character is portrayed against his will: My favorite being the episode where a &#8216;fetus&#8217; he wanted to abort to save the mother&#8217;s life reached out and touched his hand during surgery to correct it&#8217;s problems before birth.  House was absolutely mezmerized (as so beautifully portrayed by Hugh Laurie) and at the end of the show, we see House, settling down on the sofa for a night of lonely television, absent mindedly rubbing together the fingers touched by the little person he now can&#8217;t stop calling a &#8216;baby&#8217;.  His problems with depression and pain and loneliness touch many fans of the show to the heart who can see beneath the roughness of his outer character.</p>
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		<title>By: Zeus Jones</title>
		<link>http://cultureby.com/2007/06/dynamic-positio.html/comment-page-1#comment-2852</link>
		<dc:creator>Zeus Jones</dc:creator>
		<pubDate>Fri, 22 Jun 2007 11:19:33 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_culture/?p=460#comment-2852</guid>
		<description>Great post Grant, something I&#039;ve been wanting to write about for a while. Notice also how many of the 22 immutable laws aren&#039;t so immutable anymore either
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		<content:encoded><![CDATA[<p>Great post Grant, something I&#8217;ve been wanting to write about for a while. Notice also how many of the 22 immutable laws aren&#8217;t so immutable anymore either</p>
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		<title>By: Tom Guarriello</title>
		<link>http://cultureby.com/2007/06/dynamic-positio.html/comment-page-1#comment-2851</link>
		<dc:creator>Tom Guarriello</dc:creator>
		<pubDate>Fri, 22 Jun 2007 11:00:49 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_culture/?p=460#comment-2851</guid>
		<description>I guess I&#039;m at an early phase of the &quot;had it with House, already&quot; group. I enjoyed the show but have recently found him increasingly difficult to take and shy away from watching the program. This has created a minor problem in our household as I believe Karen has a wee crush on him! Hence, 5 episodes reside in TiVO-limbo...
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		<content:encoded><![CDATA[<p>I guess I&#8217;m at an early phase of the &#8220;had it with House, already&#8221; group. I enjoyed the show but have recently found him increasingly difficult to take and shy away from watching the program. This has created a minor problem in our household as I believe Karen has a wee crush on him! Hence, 5 episodes reside in TiVO-limbo&#8230;</p>
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		<title>By: Seamus McCauley</title>
		<link>http://cultureby.com/2007/06/dynamic-positio.html/comment-page-1#comment-2850</link>
		<dc:creator>Seamus McCauley</dc:creator>
		<pubDate>Fri, 22 Jun 2007 04:41:09 +0000</pubDate>
		<guid isPermaLink="false">http://localhost/wp_culture/?p=460#comment-2850</guid>
		<description>Hi Grant - I think your choice of TV programming as an example is especially illustrative of the problem of moulding plot and character arcs to multiple audiences in a dynamic culture. Too many of the targets are moving for a satisfactory solution to emerge from a unitary medium that continues to try to find what Virginia Postrell derides as &quot;the one best way&quot;. For the groundbreaking cultural solutions to this problem, I&#039;d point you instead to the games industry which of course makes narratives that change to suit the choices and development of each individual player/watcher/participant in a way that TV and film almost inevitably fail to. &quot;Work(ing) two very different signals into the same show and the same character&quot; becomes almost trivial when you work in a medium that dynamically creates a unique story for each audience member as a response to their cumulative choices.
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		<content:encoded><![CDATA[<p>Hi Grant &#8211; I think your choice of TV programming as an example is especially illustrative of the problem of moulding plot and character arcs to multiple audiences in a dynamic culture. Too many of the targets are moving for a satisfactory solution to emerge from a unitary medium that continues to try to find what Virginia Postrell derides as &#8220;the one best way&#8221;. For the groundbreaking cultural solutions to this problem, I&#8217;d point you instead to the games industry which of course makes narratives that change to suit the choices and development of each individual player/watcher/participant in a way that TV and film almost inevitably fail to. &#8220;Work(ing) two very different signals into the same show and the same character&#8221; becomes almost trivial when you work in a medium that dynamically creates a unique story for each audience member as a response to their cumulative choices.</p>
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